package com.metazion.jgd.protocal.gl;
import com.metazion.jgd.protocal.Message;
import com.metazion.jgd.protocal.Protocal;
@SuppressWarnings("serial")
public class ServerJoinSL extends Message {
public int serverId = 0;
public String host = "";
public int port = 0;
public int crowdThreshold = 0;
public int fullThreshold = 0;
public int playerNumber = 0;
public ServerJoinSL() {
super(Protocal.PN_SL_SERVERJOIN);
}
}