package com.metazion.jgd.protocal.gl; import com.metazion.jgd.protocal.Message; import com.metazion.jgd.protocal.Protocal; @SuppressWarnings("serial") public class ServerJoinSL extends Message { public int serverId = 0; public String host = ""; public int port = 0; public int crowdThreshold = 0; public int fullThreshold = 0; public int playerNumber = 0; public ServerJoinSL() { super(Protocal.PN_SL_SERVERJOIN); } }