package ljfa.glassshards.items; import ljfa.glassshards.Config; import ljfa.glassshards.Reference; import net.minecraft.item.Item; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.common.registry.GameRegistry; public class ModItems { public static ItemGlassShards glass_shards; public static ItemGlassSword glass_sword; public static void init() { glass_shards = new ItemGlassShards(); if(Config.enableSword) glass_sword = new ItemGlassSword(); } /** Sets the item's name and registers it */ public static <T extends Item> T register(T item, String name) { item.setUnlocalizedName(Reference.MODID + ":" + name); item.setRegistryName(new ResourceLocation(Reference.MODID, name)); GameRegistry.register(item); return item; } }