package com.gdxjam.utils;
public class Constants {
public static final int maxSquads = 5;
public static final int maxSquadMembers = 20;
public static final boolean friendlyFire = false;
public static final float resourceCollectionSpeed = 0.25f;
public static final float unitRadius = 1f;
public static final float mothershipRadius = 4f;
public static final float projectileRadius = 0.25f;
public static final float projectileDecayTime = 2.0f;
public static final float baseAsteroidResourceAmt = 100;
public static final float PIXEL_PER_METER = 32;
public static final CharSequence GAME_TITLE = "Orion";
// Supports the 16:9 ratio
public static final float VIEWPORT_WIDTH = 64;
public static final float VIEWPORT_HEIGHT = 36;
public static final String localhost = "127.0.0.1";
}