/** * Copyright (c) 2012 Ephraim Tekle genzeb@gmail.com * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and * associated documentation files (the "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the * following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT * LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN * NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * * @author Ephraim A. Tekle * */ package com.xtremelabs.devicewallmemorygame; import android.view.View; import android.view.animation.AccelerateInterpolator; import android.view.animation.AlphaAnimation; import android.view.animation.Animation; import android.view.animation.AnimationSet; import android.view.animation.DecelerateInterpolator; import android.view.animation.Interpolator; import android.view.animation.TranslateAnimation; import android.view.animation.Animation.AnimationListener; import android.widget.ViewAnimator; /** * This class contains methods for creating {@link Animation} objects for some of the most common animation, including a 3D flip animation, {@link FlipAnimation}. * Furthermore, utility methods are provided for initiating fade-in-then-out and flip animations. * * @author Ephraim A. Tekle * */ public class AnimationFactory { /** * The {@code FlipDirection} enumeration defines the most typical flip view transitions: left-to-right and right-to-left. {@code FlipDirection} is used during the creation of {@link FlipAnimation} animations. * * @author Ephraim A. Tekle * */ public static enum FlipDirection { LEFT_RIGHT, RIGHT_LEFT; public float getStartDegreeForFirstView() { return 0; } public float getStartDegreeForSecondView() { switch(this) { case LEFT_RIGHT: return -90; case RIGHT_LEFT: return 90; default: return 0; } } public float getEndDegreeForFirstView() { switch(this) { case LEFT_RIGHT: return 90; case RIGHT_LEFT: return -90; default: return 0; } } public float getEndDegreeForSecondView() { return 0; } public FlipDirection theOtherDirection() { switch(this) { case LEFT_RIGHT: return RIGHT_LEFT; case RIGHT_LEFT: return LEFT_RIGHT; default: return null; } } }; /** * Create a pair of {@link FlipAnimation} that can be used to flip 3D transition from {@code fromView} to {@code toView}. A typical use case is with {@link ViewAnimator} as an out and in transition. * * NOTE: Avoid using this method. Instead, use {@link #flipTransition}. * * @param fromView the view transition away from * @param toView the view transition to * @param dir the flip direction * @param duration the transition duration in milliseconds * @param interpolator the interpolator to use (pass {@code null} to use the {@link AccelerateInterpolator} interpolator) * @return */ public static Animation[] flipAnimation(final View fromView, final View toView, FlipDirection dir, long duration, Interpolator interpolator) { Animation[] result = new Animation[2]; float centerX; float centerY; centerX = fromView.getWidth() / 2.0f; centerY = fromView.getHeight() / 2.0f; Animation outFlip= new FlipAnimation(dir.getStartDegreeForFirstView(), dir.getEndDegreeForFirstView(), centerX, centerY, FlipAnimation.SCALE_DEFAULT, FlipAnimation.ScaleUpDownEnum.SCALE_DOWN); outFlip.setDuration(duration); outFlip.setFillAfter(true); outFlip.setInterpolator(interpolator==null?new AccelerateInterpolator():interpolator); AnimationSet outAnimation = new AnimationSet(true); outAnimation.addAnimation(outFlip); result[0] = outAnimation; // Uncomment the following if toView has its layout established (not the case if using ViewFlipper and on first show) //centerX = toView.getWidth() / 2.0f; //centerY = toView.getHeight() / 2.0f; Animation inFlip = new FlipAnimation(dir.getStartDegreeForSecondView(), dir.getEndDegreeForSecondView(), centerX, centerY, FlipAnimation.SCALE_DEFAULT, FlipAnimation.ScaleUpDownEnum.SCALE_UP); inFlip.setDuration(duration); inFlip.setFillAfter(true); inFlip.setInterpolator(interpolator==null?new AccelerateInterpolator():interpolator); inFlip.setStartOffset(duration); AnimationSet inAnimation = new AnimationSet(true); inAnimation.addAnimation(inFlip); result[1] = inAnimation; return result; } /** * Flip to the next view of the {@code ViewAnimator}'s subviews. A call to this method will initiate a {@link FlipAnimation} to show the next View. * If the currently visible view is the last view, flip direction will be reversed for this transition. * * @param viewAnimator the {@code ViewAnimator} * @param dir the direction of flip */ public static void flipTransition(final ViewAnimator viewAnimator, FlipDirection dir) { final View fromView = viewAnimator.getCurrentView(); final int currentIndex = viewAnimator.getDisplayedChild(); final int nextIndex = (currentIndex + 1)%viewAnimator.getChildCount(); final View toView = viewAnimator.getChildAt(nextIndex); Animation[] animc = AnimationFactory.flipAnimation(fromView, toView, (nextIndex < currentIndex?dir.theOtherDirection():dir), 500, null); viewAnimator.setOutAnimation(animc[0]); viewAnimator.setInAnimation(animc[1]); viewAnimator.showNext(); } ////////////// /** * Slide animations to enter a view from left. * * @param duration the animation duration in milliseconds * @param interpolator the interpolator to use (pass {@code null} to use the {@link AccelerateInterpolator} interpolator) * @return a slide transition animation */ public static Animation inFromLeftAnimation(long duration, Interpolator interpolator) { Animation inFromLeft = new TranslateAnimation( Animation.RELATIVE_TO_PARENT, -1.0f, Animation.RELATIVE_TO_PARENT, 0.0f, Animation.RELATIVE_TO_PARENT, 0.0f, Animation.RELATIVE_TO_PARENT, 0.0f ); inFromLeft.setDuration(duration); inFromLeft.setInterpolator(interpolator==null?new AccelerateInterpolator():interpolator); //AccelerateInterpolator return inFromLeft; } /** * Slide animations to hide a view by sliding it to the right * * @param duration the animation duration in milliseconds * @param interpolator the interpolator to use (pass {@code null} to use the {@link AccelerateInterpolator} interpolator) * @return a slide transition animation */ public static Animation outToRightAnimation(long duration, Interpolator interpolator) { Animation outtoRight = new TranslateAnimation( Animation.RELATIVE_TO_PARENT, 0.0f, Animation.RELATIVE_TO_PARENT, +1.0f, Animation.RELATIVE_TO_PARENT, 0.0f, Animation.RELATIVE_TO_PARENT, 0.0f ); outtoRight.setDuration(duration); outtoRight.setInterpolator(interpolator==null?new AccelerateInterpolator():interpolator); return outtoRight; } /** * Slide animations to enter a view from right. * * @param duration the animation duration in milliseconds * @param interpolator the interpolator to use (pass {@code null} to use the {@link AccelerateInterpolator} interpolator) * @return a slide transition animation */ public static Animation inFromRightAnimation(long duration, Interpolator interpolator) { Animation inFromRight = new TranslateAnimation( Animation.RELATIVE_TO_PARENT, +1.0f, Animation.RELATIVE_TO_PARENT, 0.0f, Animation.RELATIVE_TO_PARENT, 0.0f, Animation.RELATIVE_TO_PARENT, 0.0f ); inFromRight.setDuration(duration); inFromRight.setInterpolator(interpolator==null?new AccelerateInterpolator():interpolator); return inFromRight; } /** * Slide animations to hide a view by sliding it to the left. * * @param duration the animation duration in milliseconds * @param interpolator the interpolator to use (pass {@code null} to use the {@link AccelerateInterpolator} interpolator) * @return a slide transition animation */ public static Animation outToLeftAnimation(long duration, Interpolator interpolator) { Animation outtoLeft = new TranslateAnimation( Animation.RELATIVE_TO_PARENT, 0.0f, Animation.RELATIVE_TO_PARENT, -1.0f, Animation.RELATIVE_TO_PARENT, 0.0f, Animation.RELATIVE_TO_PARENT, 0.0f ); outtoLeft.setDuration(duration); outtoLeft.setInterpolator(interpolator==null?new AccelerateInterpolator():interpolator); return outtoLeft; } /** * Slide animations to enter a view from top. * * @param duration the animation duration in milliseconds * @param interpolator the interpolator to use (pass {@code null} to use the {@link AccelerateInterpolator} interpolator) * @return a slide transition animation */ public static Animation inFromTopAnimation(long duration, Interpolator interpolator) { Animation infromtop = new TranslateAnimation( Animation.RELATIVE_TO_PARENT, 0.0f, Animation.RELATIVE_TO_PARENT, 0.0f, Animation.RELATIVE_TO_PARENT, -1.0f, Animation.RELATIVE_TO_PARENT, 0.0f ); infromtop.setDuration(duration); infromtop.setInterpolator(interpolator==null?new AccelerateInterpolator():interpolator); return infromtop; } /** * Slide animations to hide a view by sliding it to the top * * @param duration the animation duration in milliseconds * @param interpolator the interpolator to use (pass {@code null} to use the {@link AccelerateInterpolator} interpolator) * @return a slide transition animation */ public static Animation outToTopAnimation(long duration, Interpolator interpolator) { Animation outtotop = new TranslateAnimation( Animation.RELATIVE_TO_PARENT, 0.0f, Animation.RELATIVE_TO_PARENT, 0.0f, Animation.RELATIVE_TO_PARENT, 0.0f, Animation.RELATIVE_TO_PARENT, -1.0f ); outtotop.setDuration(duration); outtotop.setInterpolator(interpolator==null?new AccelerateInterpolator():interpolator); return outtotop; } /** * A fade animation that will fade the subject in by changing alpha from 0 to 1. * * @param duration the animation duration in milliseconds * @param delay how long to wait before starting the animation, in milliseconds * @return a fade animation * @see #fadeInAnimation(View, long) */ public static Animation fadeInAnimation(long duration, long delay) { Animation fadeIn = new AlphaAnimation(0, 1); fadeIn.setInterpolator(new DecelerateInterpolator()); fadeIn.setDuration(duration); fadeIn.setStartOffset(delay); return fadeIn; } /** * A fade animation that will fade the subject out by changing alpha from 1 to 0. * * @param duration the animation duration in milliseconds * @param delay how long to wait before starting the animation, in milliseconds * @return a fade animation * @see #fadeOutAnimation(View, long) */ public static Animation fadeOutAnimation(long duration, long delay) { Animation fadeOut = new AlphaAnimation(1, 0); fadeOut.setInterpolator(new AccelerateInterpolator()); fadeOut.setStartOffset(delay); fadeOut.setDuration(duration); return fadeOut; } /** * A fade animation that will ensure the View starts and ends with the correct visibility * @param view the View to be faded in * @param duration the animation duration in milliseconds * @return a fade animation that will set the visibility of the view at the start and end of animation */ public static Animation fadeInAnimation(long duration, final View view) { Animation animation = fadeInAnimation(500, 0); animation.setAnimationListener(new AnimationListener() { @Override public void onAnimationEnd(Animation animation) { view.setVisibility(View.VISIBLE); } @Override public void onAnimationRepeat(Animation animation) { } @Override public void onAnimationStart(Animation animation) { view.setVisibility(View.GONE); } }); return animation; } /** * A fade animation that will ensure the View starts and ends with the correct visibility * @param view the View to be faded out * @param duration the animation duration in milliseconds * @return a fade animation that will set the visibility of the view at the start and end of animation */ public static Animation fadeOutAnimation(long duration, final View view) { Animation animation = fadeOutAnimation(500, 0); animation.setAnimationListener(new AnimationListener() { @Override public void onAnimationEnd(Animation animation) { view.setVisibility(View.GONE); } @Override public void onAnimationRepeat(Animation animation) { } @Override public void onAnimationStart(Animation animation) { view.setVisibility(View.VISIBLE); } }); return animation; } /** * Creates a pair of animation that will fade in, delay, then fade out * @param duration the animation duration in milliseconds * @param delay how long to wait after fading in the subject and before starting the fade out * @return a fade in then out animations */ public static Animation[] fadeInThenOutAnimation(long duration, long delay) { return new Animation[] {fadeInAnimation(duration,0), fadeOutAnimation(duration, duration+delay)}; } /** * Fades the view in. Animation starts right away. * @param v the view to be faded in */ public static void fadeOut(View v) { if (v==null) return; v.startAnimation(fadeOutAnimation(500, v)); } /** * Fades the view out. Animation starts right away. * @param v the view to be faded out */ public static void fadeIn(View v) { if (v==null) return; v.startAnimation(fadeInAnimation(500, v)); } /** * Fades the view in, delays the specified amount of time, then fades the view out * @param v the view to be faded in then out * @param delay how long the view will be visible for */ public static void fadeInThenOut(final View v, long delay) { if (v==null) return; v.setVisibility(View.VISIBLE); AnimationSet animation = new AnimationSet(true); Animation[] fadeInOut = fadeInThenOutAnimation(500,delay); animation.addAnimation(fadeInOut[0]); animation.addAnimation(fadeInOut[1]); animation.setAnimationListener(new AnimationListener() { @Override public void onAnimationEnd(Animation animation) { v.setVisibility(View.GONE); } @Override public void onAnimationRepeat(Animation animation) { } @Override public void onAnimationStart(Animation animation) { v.setVisibility(View.VISIBLE); } }); v.startAnimation(animation); } }