package com.harry9137.ct.tileentity; import com.harry9137.ct.energy.IEnergyContainer; import com.harry9137.ct.utillity.ListHelper; import com.harry9137.ct.utillity.LogHelper; import com.harry9137.ct.utillity.TileHelper; import net.minecraft.client.Minecraft; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ChatComponentText; import java.util.ArrayList; public class TileEntityBattery extends TileEntity implements IEnergyContainer, ITickUpdater{ public int PowerStorageMax = 1000; public int PowerStored; public boolean PowerGen = true; public boolean PowerSrc = true; private String PowerDisplayMessage; private int UpdateTick = 0; public TileEntityBattery(){ } @Override public void updateEntity(){ /* ArrayList<IEnergyContainer> availableBlocks = new ArrayList<IEnergyContainer>(); if(UpdateTick == 5) { availableBlocks.clear(); for (TileEntity temp : TileHelper.getBlockSides(this)) { if (temp instanceof TileEntityWire) { ArrayList<IEnergyContainer> temp2 = ((TileEntityWire) temp).getPossibleConnections(this); availableBlocks = ListHelper.combine(temp2, availableBlocks); } if (temp instanceof IEnergyContainer && !(temp instanceof TileEntityWire)) { availableBlocks.add((IEnergyContainer) temp); } } UpdateTick = 0; try { this.worldObj.getPlayerEntityByName("Harry9137").addChatComponentMessage(new ChatComponentText(Integer.toString(PowerStored))); } catch(NullPointerException e){ } } for(IEnergyContainer temp3 : availableBlocks){ if(temp3.getCanReceivePower() && this.PowerStored > 0){ temp3.setPowerLevel(temp3.getEnergyLevel() + 1); this.PowerStored--; } } UpdateTick++;*/ } @Override public void writeToNBT(NBTTagCompound tagCompound) { super.writeToNBT(tagCompound); tagCompound.setInteger("PowerStored", this.PowerStored); } @Override public void readFromNBT(NBTTagCompound tagCompound){ super.readFromNBT(tagCompound); this.PowerStored = tagCompound.getInteger("PowerStored"); } @Override public int getEnergyLevel() { return PowerStored; } @Override public boolean getCanSendPower() { return true; } @Override public boolean getCanReceivePower() { return true; } @Override public int getEnergyMax() { return 1000; } @Override public void onEnergyUpdate() { } @Override public void setPowerLevel(int powerLevel) { this.PowerStored = powerLevel; } }