package mods.phlenum.cll.client.render; import mods.phlenum.cll.entity.EntityLemon; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.VertexBuffer; import net.minecraft.client.renderer.entity.Render; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; /** * The Combustible Lemon Launcher mod * https://github.com/Phlenum/Combustible-Lemon-Launcher * http://minecraft.curseforge.com/mc-mods/62429-combustible-lemon-launcher * @author Phil Julian * @date 05 Jan 2016 */ @SideOnly(Side.CLIENT) public class RenderEntityLemon extends Render<EntityLemon> { public RenderEntityLemon(RenderManager renderManager){ super(renderManager); } @Override public void doRender(EntityLemon entity, double x, double y, double z, float entityYaw, float partialTicks){ GlStateManager.pushMatrix(); GlStateManager.disableLighting(); GlStateManager.translate(x, y, z); GlStateManager.rotate(180.0F - this.renderManager.playerViewY, 0.0F, 1.0F, 0.0F); GlStateManager.rotate((float)(this.renderManager.options.thirdPersonView == 2 ? -1 : 1) * -this.renderManager.playerViewX, 1.0F, 0.0F, 0.0F); GlStateManager.scale(0.5F, 0.5F, 0.5F); GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); bindEntityTexture(entity); Tessellator tess = Tessellator.getInstance(); VertexBuffer vertexbuffer = tess.getBuffer(); GlStateManager.glNormal3f(0.0F, 1.0F, 0.0F); vertexbuffer.begin(7, DefaultVertexFormats.POSITION_TEX); vertexbuffer.pos(-1.0D, -1.0D, 0.0D).tex(0.0D, 1.0D).endVertex(); vertexbuffer.pos( 1.0D, -1.0D, 0.0D).tex(1.0D, 1.0D).endVertex(); vertexbuffer.pos( 1.0D, 1.0D, 0.0D).tex(1.0D, 0.0D).endVertex(); vertexbuffer.pos(-1.0D, 1.0D, 0.0D).tex(0.0D, 0.0D).endVertex(); tess.draw(); GlStateManager.disableRescaleNormal(); GlStateManager.enableLighting(); GlStateManager.popMatrix(); super.doRender(entity, x, y, z, entityYaw, partialTicks); } @Override protected ResourceLocation getEntityTexture(EntityLemon entity){ return entity.getLemonType().getTexture(); } }