package io.codetail.animation;
import android.view.animation.Interpolator;
public abstract class SupportAnimator {
/**
* @return true if using native android animation framework, otherwise is
* nineoldandroids
*/
public abstract boolean isNativeAnimator();
/**
* @return depends from {@link android.os.Build.VERSION} if sdk version
* {@link android.os.Build.VERSION_CODES#LOLLIPOP} and greater will return
* {@link android.animation.Animator} otherwise {@link com.nineoldandroids.animation.Animator}
*/
public abstract Object get();
/**
* Starts this animation. If the animation has a nonzero startDelay, the animation will start
* running after that delay elapses. A non-delayed animation will have its initial
* value(s) set immediately, followed by calls to
* {@link android.animation.Animator.AnimatorListener#onAnimationStart(android.animation.Animator)}
* for any listeners of this animator.
*
* <p>The animation started by calling this method will be run on the thread that called
* this method. This thread should have a Looper on it (a runtime exception will be thrown if
* this is not the case). Also, if the animation will animate
* properties of objects in the view hierarchy, then the calling thread should be the UI
* thread for that view hierarchy.</p>
*
*/
public abstract void start();
/**
* Sets the duration of the animation.
*
* @param duration The length of the animation, in milliseconds.
*/
public abstract void setDuration(int duration);
/**
* The time interpolator used in calculating the elapsed fraction of the
* animation. The interpolator determines whether the animation runs with
* linear or non-linear motion, such as acceleration and deceleration. The
* default value is {@link android.view.animation.AccelerateDecelerateInterpolator}.
*
* @param value the interpolator to be used by this animation
*/
public abstract void setInterpolator(Interpolator value);
/**
* Adds a listener to the set of listeners that are sent events through the life of an
* animation, such as start, repeat, and end.
*
* @param listener the listener to be added to the current set of listeners for this animation.
*/
public abstract void addListener(AnimatorListener listener);
/**
* Returns whether this Animator is currently running (having been started and gone past any
* initial startDelay period and not yet ended).
*
* @return Whether the Animator is running.
*/
public abstract boolean isRunning();
/**
* <p>An animation listener receives notifications from an animation.
* Notifications indicate animation related events, such as the end or the
* repetition of the animation.</p>
*/
public static interface AnimatorListener {
/**
* <p>Notifies the start of the animation.</p>
*/
void onAnimationStart();
/**
* <p>Notifies the end of the animation. This callback is not invoked
* for animations with repeat count set to INFINITE.</p>
*/
void onAnimationEnd();
/**
* <p>Notifies the cancellation of the animation. This callback is not invoked
* for animations with repeat count set to INFINITE.</p>
*/
void onAnimationCancel();
/**
* <p>Notifies the repetition of the animation.</p>
*/
void onAnimationRepeat();
}
}